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Rune of Might

Rune of Might [KHM - 191]

$0.49
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Details
  • Rarity: U
  • #: 191
  • Creature Type or Sub Type: Enchantment — Aura Rune
  • Rules Text Contains: Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

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